A
audiovisual production high quality
from the Collection of Stories made in which the integration of new technologies is synthesized. Through
motion capture suits,
digital characters, scenery digitization, facial capture
traditional 3D animation techniques.
Counting on the scripts and designs of the characters of the stories, we must model the characters from each of them. Convert them into three-dimensional images, texture them (materials, colors, roughness, surface gloss, etc.) and rig them (Give these figures a system of bones so that they can be articulated and give them movement. In addition to the characters, environments or locations would be modeled and illuminated (a locker room, a soccer field, a basketball field), modeling/texturing each element.
Motion Capture suit to bring your ideas to life.
athletes drawn in the stories They will be the protagonists again.
athletes they will put on the suit Motion Capture for perform the technical actions described in the stories , so that their movements are captured making the most correct technical gestures in the game.
Once their movements are captured , will be introduced into each character already modeled and rigged, like this, The cartoon characters will come to life with the real gestures of each athlete.